![]() Its primary uses currently are firstly in using the ability's augment to provide power to critical-based weapons at the cost of restricting position, and in circumventing the unnecessary slow of Prowl, including that ability's augment, to (re)gain some movement speed along the Dashwire and when dismounting. It's difficult to find reasons to put down a Dashwire that could not be equally solved by other, innate parkour options, or Aim Glide/Wall Latch. Properly allow all smaller/mobile defense objective units to be cloaked.ĭashwire is one of the most limited usage arrows in the Quiver. Ensure companions correctly inherit stealth at all times. "protect the drone" objectives in the Orb Vallis)Īs a bonus mention, Nullification effects now completely remove cloaked areas instead of simply revealing any hidden units within when overlapped (original and much healthier behaviour, allowing players to move around in the limited space to maintain their needed stealth) Some 'units' that should be cloak-able are not (e.g. It is also impossible to attach the arrow to the user, even when redirected as such with Navigator. It is often very difficult to attach a cloak arrow to a desired target unless that target is immobile. Unless attached to the target, this heavily limits mobility - for Ivara herself, currently Prowl has the same issue, making it difficult to choose one over the other generally.Ĭompanions can either float (sentinels) or wander/attack (mobile companions) outside of the cloaked area, becoming visible when Ivara is not. The base radius of the ability is very poor. However, this is limited by a few factors. Ivara also has two sub-identities to explore: That of a looting frame (in very specific circumstances, explained more in Abilities/Prowl) and the emergent gameplay of niche builds turning her into an offensive powerhouse against Eidolons - in a manner that befits her creative roots, as this uses preparation to ultimately build a sort of lethal trap, detonated when the time is right - when the Eidolons become vulnerable.Ĭloak Arrows are Ivara's utility and cooperative stealth option, allowing her to extend her hiding places to locations at distance and to entities other than herself. However, due to her huntress and bowmaster roots, this doesn't leave Ivara's identity in the same space as Loki, whose trickster themes see him into a purer supportive/misdirection identity with no direct offensive abilities like Ivara's exalted Bow, and supporting damage buffs present in her kit. Consequently, her core gameplay identity is to circumvent combat with superior utility (such as crowd control) and stealth. Ivara is ranked amongst the weakest Warframes in the game for actual survivability in combat. The Salix Syandana evokes the cocoon - such as that used for chrysalis, hanging safely from foliage until the creature within is ready to emerge - and the Loxley Helmet which, obviously, bears the namesake of a certain famed woodland bowman of legend. Visual design reflects this by evoking both Tree Frog colouration - particularly notable examples being the vibrant and toxic Poison Dart Frogs - and a kit direction involving Stealth, Bows, and creative utilities to engage targets at distance and without alerting them. Ivara, the huntress. Ivara - named after a legendary archer, and with name etymology that translates to 'Tree Warrior', draws design inspiration as a forest-dwelling, stealthy huntress-come-assassin. With those, we can dive into the realities of Ivara's kit - and the coming Ivara Prime Access - to diagnose what does not work and, ideally, to suggest solutions that can be explored to rectify the issues. ![]() Here I seek to highlight as many key points as possible, as I understand them. Her real enthusiasts come to find she's functional, even powerful, but it comes in spite of herself and the many drawbacks Ivara suffers in core gameplay and kit functionality. However, this doesn't mean that she is fundamentally bad, or in dire need of a rework - no. Problems that stop most people extensively playing her. Now, considering usage data for Warframes was displayed on the recent Devstream 133, one thing I noticed was a near-complete absence of Ivara's key colour where it should be on the graph notable drop-off in usage at higher ranks despite a surge of popularity in the mid-to-late region (which itself is likely for spy purposes and not everyday usage). When new content drops, my first choice of approach, invariably, goes back to her. Ivara has been a favourite of mine since her introduction years ago.
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